Awaken Chaos Era: Abaddon


 

Faction

Soulplunders

Rarity

Legendary

Element

Dark

Type

Offense

 

Synergy

​When Abaddon is paired with Gangello, and another poison character, you've got some of the highest boss damage in the game.

The queen of the bleed effect. Pairs well on the guild boss.

An efficient poison who can also double the amount of poisons. Her an Abaddon together is nuts.

After you use Abaddon and another poison character to stack up poisons, you can blow them up for instant damage.


 

Recommended Gear & Stats

​Using curse helps to abuse Abaddons passive of reducing cooldowns, as well as applying random stats down from his A1.

​Abaddon is all about extending and applying debuffs, so you will want lots of focus.

Stats to Focus: Focus - Critrate > 75% - Crit Damage - Attack

 

Stats

​Attack

1,496

Health

5,443

Defense

603

Speed

105

Crit. Rate

8%

Crit. Damage

150%

Focus

0%

Resistance

0%

Agility

5

Precision

100


 

Abilities

Soul Reaper (Trait):

  • Attacks reduce all cooldowns by 1 turn per negative effect on the target. Attacks deal bonus 5% damage per negative effect on the target.

Ascension Effects:

  • Attacks reduce all cooldowns by 1 turn per negative effect on the target. Attacks deal bonus 10% damage based on the number of negative effects on the target.


Scythe Strike (Basic)

  • Launches 4 attacks against random enemies, each inflicting 30% damage and Random Stats Down for 2 turns.

  • Level 2: +5% damage per attack.

  • Level 3: +5% damage per attack.

Soulsuck (Special)

  • Deals 120% damage to all enemies while healing. Healing strength scales with the number of negative effects affecting targets.

3 turn cooldown fully skilled.

  • Level 2: Damage +10%.

  • Level 3: Damage +10%.

Death Knell (Ultimate)

  • Deals 250% damage to an enemy and prolongs any stat-reduction effects on the target by 1 turn.

5 turn cooldown fully skilled.

  • Level 2: Damage +20%.

  • Level 3: Ability cooldown is reduced by 1 turn.

  • Level 4: Damage +20%.

  • Level 5: Ability cooldown is reduced by 1 turn.

  • Level 6: Damage +20%

 

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