Awaken Chaos Era: Darkened Nicklaus


 

Faction

Lasir

Rarity

Legendary

Element

Dark

Type

Offense

 

Synergy

William buffs Darkened Nicks's already huge damage potential on his basic attack. As no one can has a 2x Ascended Darkened Nick yet, if this passive buffs his ultimate on the basic attack swap, this would be nuts.


 

Recommended Gear & Stats

This can be particularly devastating with a low HP Darkened Nick with his passive on, as you have several opportunities for massive counterattacks.

​The best overall DPS set in the game.

Stats to Focus: Critrate > 75% - Crit Damage - Attack - Focus

 

Stats

​Attack

1,611

Health

5,443

Defense

603

Speed

112

Crit. Rate

8%

Crit. Damage

150%

Focus

0%

Resistance

0%

Agility

5

Precision

100



 

Abilities

Dark Force (Trait):

  • When this character’s Health falls below 50%, enters a Dark Avatar state, swapping basic and ultimate abilities.

Ascension Effects:

  • When this character’s Health falls below 50%, enters the Dark Avatar state, swaps the basic and ultimate ability, and grants Shield for 1 turn. Can only be triggered once every 2 rounds.


Dark Sword (Basic)

  • Deals 100% damage to an enemy. Damage scales with the amount of Health lost by this character.

  • Level 2: Damage +10%.

  • Level 3: Damage +10%.

  • Level 4: Damage +10%.

Dark Sword (Basic)

  • Deals 100% damage to 2 enemies. Damage scales with the amount of Health lost by this character.

  • Level 2: Damage +10%.

  • Level 3: Damage +10%.

  • Level 4: Damage +10%.

Dark Will (Passive)

  • Upon taking massive damage, grants 4 stacks of Death Immunity. 1 stack is removed for every subsequent attack taken. Can be triggered once per 6 rounds.

  • Level 2: Effect can only be triggered once every 6 rounds.

Calamity (Ultimate)

  • Deals 150% damage to 2 enemies and applies Unhealable for 2 turns. Damage scales with the Health lost by this character.

5 turn cooldown fully skilled.

  • Level 2: Damage +15%.

  • Level 3: Damage +15%

  • Level 4: Ability cooldown is reduced by 1 turn.

  • Level 4: Damage +15%.

  • Level 5: Ability cooldown is reduced by 1 turn.

Calamity (Ultimate)

  • Deals 150% damage to ALL enemies and applies Unhealable for 2 turns. Damage scales with the Health lost by this character.

5 turn cooldown fully skilled.

  • Level 2: Damage +15%.

  • Level 3: Damage +15%

  • Level 4: Ability cooldown is reduced by 1 turn.

  • Level 4: Damage +15%.

  • Level 5: Ability cooldown is reduced by 1 turn.

 

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