Awaken Chaos Era: Nicklaus

Faction | Lasir |
Rarity | Legendary |
Element | Light |
Type | Offense |
Synergy
Nick's passive gives him the speed of the fastest ally and allows him to move first. With Nick's impending buffed ult to give attack up on all team mates, plus Windstrex speed and attack up, you can have a very strong opener. | |
Gubeg is the fastest hero in the game, use him to abuse Nick's passive and get a very strong opener. |
Recommended Gear & Stats
Nick's get set of choice due to his impending buff on his ultimate, as you will want to buff your teams attack as much as possible. | |
Nick has a strong A1 with a bonus chance to proc additional damage, use curse to get more damage out of this. You will still want to pair with a 2 set Warrior. |
Stats to Focus: Attack - Critrate > 75% - Crit Damage
Stats
Attack | 1,378 |
Health | 6,805 |
Defense | 720 |
Speed | 115 |
Crit. Rate | 8% |
Crit. Damage | 150% |
Focus | 0% |
Resistance | 0% |
Agility | 5 |
Precision | 100 |
Abilities
Lead the Way (Trait):
Grants this character the Speed of the fastest ally +1 at the start of battle.
Ascension Effects:
At the start of every round, grants this character the Speed of the fastest ally +1.
Swipe (Basic)
Deals 100% damage to an enemy. If the enemy’s Health is below 50% after the attack, grants a bonus attack on all enemies, which deals 50% damage.
Level 2: Damage +10%.
Level 3: Bonus attack damage +10%.
Level 4: Damage +10%
Level 5: Bonus attack damage +10%.
King's Will (Passive)
When the caster takes Lethal Damage, if there is still an ally on the battlefield, confers Death Immunity and replaces the Ultimate Ability for 2 turn(s). This ability can only be triggered once per battle.
Level 2: Duration extended by 1 turn.
Shadow (Ultimate)
Deals 100% damage to all enemy forces and enhances the stats of a random ally by 100% of the caster’s Attack. Cooldown 1 turn.
4 turn cooldown fully skilled.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn(s).
Shadow (Ultimate)
Deals 100% damage to all enemies and distributes 100% of the character's Attack evenly to all team members for 1 turn(s).
4 turn cooldown fully skilled.
Level 2: Damage +10%.
Level 3: Ability cooldown is reduced by 1 turn(s).
Level 4: Damage +10%.
Level 5: Ability cooldown is reduced by 1 turn(s).