Awaken Chaos Era: Scarlett


 

Faction

Lasir

Rarity

Epic

Element

Fire

Type

Offense

 

Synergy

Abaddon

​The king of prolonging debuffs. Also, even though his ultimate does not state it, it appears that it scales damage off the number of debuffs on the target.

Jacob

During Madness, you will have tons of opportunities to get assist attacks from Scarlett.


 

Recommended Gear & Stats

Curse

​Get extra attacks, get extra bleed stacks.

​Warrior

Bleeding damage scales with the attack of the caster of the affect, so you want to stack your attack as high as possible. 6 piece Warrior if you cannot get ahold of curse yet.

Stats to Focus: Attack - Focus - Critrate > 75% - Crit Damage

 

Stats

​Attack

1,120

Health

5,205

Defense

426

Speed

117

Crit. Rate

6%

Crit. Damage

150%

Focus

0%

Resistance

0%

Agility

5

Precision

100



 

Abilities

Pack Leader (Trait):

  • Scarlett is accompanied by her wolf at the start of battle. The wolf deals 30% damage to the target, with a 50% chance to apply Bleeding for 2 turns.

Ascension Effects:

  • All enemies take 50% more damage from Bleeding. Scarlett is accompanied by her wolf at the start of battle. The wolf deals 50% damage to the target, with a 50% chance to apply Bleeding for 2 turns.


Claw Strike (Basic)

  • Deals 60% damage to an enemy, with a 100% chance to apply Bleeding for 2 turns.

  • Level 2: Effect trigger chance +30%.

  • Level 2: Damage +10%.

  • Level 4: Effect trigger chance +20%.

  • Level 3: Damage +10%.

Wounded Prey (Passive)

  • Any attack against an enemy affected by Bleeding triggers a bonus wolf attack. Transfers Lethal Damage against this character to any wolves present.

Wolfshadow Charge (Ultimate)

  • Deals 150% total damage to an enemy in a three-pronged attack, each strike of which has either a 100%, 50% or 30% chance to apply Bleeding for 2 turns. Summons 1 wolf if no wolves are present.

5 turn cooldown fully skilled.

  • Level 2: Damage +15%.

  • Level 3: Ability cooldown is reduced by 1 turn.

  • Level 4: Damage +15%

  • Level 5: Ability cooldown is reduced by 1 turn.

  • Level 6: Damage +15%

 

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