Raid Shadow Legends | Skull Lord Var-Gall
Faction: Lizardmen Rarity: Legendary Role: Defense Affinity: Force Tomes: 12 (A1, A2, A3)
Total Stats (★★★★★★)
Health Points (HP): 27,420 Attack (ATK): 1,112 Defense (DEF): 1,310 Speed (SPD): 107 Critical Rate (C. Rate): 15% Critical Damage (C. DMG): 50%
Debuff Resistance (RESIST): 90 Debuff Accuracy (ACC): 70
Gleeful Ripping. Attacks 1 enemy 2 times. Each hit fills this Champion’s Turn Meter by 5%. Has a 30% chance to repeat this skill. Places a 100% [Heal Reduction] debuff on the target for 2 turns if this skill is repeated. Damage based on: [DEF]. Level 2: Damage +5%. Level 3: Damage +5%. Level 4: Damage +5%.
Skull Claim. Places a 25% [Strengthen] buff on this Champion for 2 turns. Has a 75% chance of placing a [Provoke] debuff on a target for 1 turn. Cooldown: 3 turns. Level 2: Buff/Debuff Chance +5%. Level 3: Buff/Debuff Chance +10%. Level 4: Buff/Debuff Chance +10%. Level 5: Cooldown -1.
Abyssal Clutch. Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Damage based on: [DEF]. Cooldown: 5 turns. Level 2: Damage +10%. Level 3: Buff/Debuff Chance +5%. Level 4: Buff/Debuff Chance +10%. Level 5: Buff/Debuff Chance +10%. Level 6: Cooldown -1.
Horrific Foe. Passive skill. When attacked, decreases the attacker’s MAX HP by 5%. Cannot decrease a single enemy’s MAX HP by more than 50%. Occurs once per enemy attack. Does not work against bosses. Has a 50% chance of placing a [True Fear] debuff on targets whose MAX HP has been decreased by 20% or more.
Skull Brood. Passive skill. Revives Skullsworn with 50% HP and 50% Turn Meter at the start of each turn. If there are multiple Skullsworns on the team, only one of them will be revived.